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1)  mass dataset terrain
大型场景
1.
For mass dataset terrain, the contradiction between the finite process ability of hardware and the increasing mass dataset in flight simulation was solved by adopting to schedule them in blocks and revise them real time.
对于大型场景,提出采用分块调度和实时修正的动态数据管理策略解决了飞行仿真中有限的硬件处理能力与不断增长的大地形仿真之间的矛盾。
2)  large scale complex environment
大型复杂场景
1.
In recent years, with the rising of virtual reality and distributed interactive simulation, many researches focus on collision detection, and exact collision detection is very important to improve reality and enhance immersion for virtual environment, however, the complexity of virtual environment especially the large scale complex environment brings higher requirement to collision det.
本文以大型复杂环境模型中的刚体为研究对象,解决了大型复杂场景中的碰撞检测问题,确保系统的实时交互,最终实现了一个基于层次OBB的快速碰撞检测系统(LargeCollide)。
3)  Walk-through for Large-scale 3D Scene
大型场景漫游
4)  extra large scale landscape
超大场景
1.
Three-dimensional visualization models for extra large scale landscape geomorphology are the important parts of VR system platforms.
超大场景的三维地形可视化模型是虚拟现实系统平台的重要组成部分。
5)  scene model
场景模型
1.
Constructing and quick displaying of the scene models;
场景模型的建立及快速显示
2.
Due to this reason,we selected a scene model to setup simulation system which composed land surface scene,atmo.
针对现有模拟方法不能全部采用辐射传输、成像等物理模型,实现大场景、复杂地表覆盖情况下的热红外遥感成像模拟,在基于场景模型的热红外遥感成像模拟基础上,将模拟系统分为地表场景模拟、大气作用模拟及传感器成像场景,重点对模拟各场景所涉及的物理模型和算法进行了综述和分析,并初步构建了大场景、复杂地表覆盖下模拟的技术框架,是对热红外遥感成像模拟的一种全新而有益的尝试,对相关研究工作也有一定参考价值。
3.
An algorithm for video sequence analysis and image segmentation by using 3D scene model is presented.
提出一种利用三维场景模型对视频图像进行分析并实现图像分割的方法 。
6)  Scene modeling
场景模型
1.
Video network transmission of joint source-channel coded based on scene modeling;
基于场景模型的联合信源信道编码的视频网络传输
补充资料:鞍山钢铁(集团)公司大型轧钢厂大型轧机热轧型钢


鞍山钢铁(集团)公司大型轧钢厂大型轧机热轧型钢


鞍山钢铁(集团)公司大型轧钢厂大型轧机热轧型钢
说明:补充资料仅用于学习参考,请勿用于其它任何用途。
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