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1.
The apply and research of POSER5.0 three-dimension imitating cartoons in lateral malleolus injury;
用POSER5.0制作外踝韧带损伤三维模拟动画的应用研究
2.
SIMULATION OF SIMPLE HARMONIC VIBRATION BY FLASH MOVIE TECHNOLOGY AND ROTATIONAL VECTOR METHOD
用Flash动画和旋转矢量法模拟简谐振动
3.
Reconstruction of Virtual Human and Animated Algorithm;
虚拟人体模型的重构及动画算法研究
4.
Research on Simulating the Animation of Airplane Flying Based on OpenGL;
基于OpenGL模拟飞机飞行动画的研究
5.
Water Animation Based on Shallow Water Equations Modeling and Particle Modeling;
基于浅水方程模型和粒子模型的水动画模拟
6.
Development of Computer Cartoon Analogous Model for Port System;
港口码头系统计算机动画模拟模型的开发
7.
Cam-move Mechanism & Motion Simulation on MATLAB;
基于MATLAB的凸轮机构运动分析与动画模拟
8.
The Kinematical Analysis and Animation of a Four-Bar Mechanism Using MATLAB;
基于MATLAB的四杆机构运动分析与动画模拟系统
9.
Multi-Body Dynamic Analysis and Simulation of Ballistics Characteristics of Target Sentivity Projecile;
末敏弹系统的多刚体力学分析及动画模拟仿真
10.
Computer Animation Techniques and Application in Well Control Simulation;
计算机动画技术及其在钻井井控模拟中的应用
11.
Simulation of face-centered cubic lattice s First Brillouin zone with 3-dimensional animation;
面心立方晶格第一布里渊区的三维动画模拟
12.
Designing and Making of the Experiment Imitating in Physics by Mutual Cartoon;
用交互式动画模拟物理实验的设计与实现
13.
The Research and Application of Natural Scenery Animation Based on VRML
基于VRML的自然景物动画模拟研究与应用
14.
Creation of Plastic Mold Hypothesized Assembly Process Animation Based on UG6.0
基于UG6.0制作塑料模具虚拟装配过程动画
15.
3DS MAX Based on the Natural Gas Pigging Simulation of Three-dimensional Animation
基于3DS MAX的天然气清管模拟系统三维动画设计
16.
Some kinds of computer animated-drawing technology ba sed on human-body model are introduced. It offers a new thinking for the analog ue animated-drawing of the human-body model.
介绍了几种基于人体模型的动画技术,为人体模型的动画模拟提供一条新思路。
17.
Interactive 3D Canvas for Virtual Action Painting
虚拟动作绘画的互动三维画布(英文)
18.
I generally use3 D to mock-up camera paths, or get the right timing down for an animation.
我一般用3D去模拟摄像头路径,或者做动画的一些调速。