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1.
Research on the Method of Ceramic Tiles with the Random Texture Different Aera Real Time Detecting;
随机纹理墙地砖差异区实时检测方法的研究
2.
Research on Texture Synthesis Method Based on Fractal and Markov Random Field;
基于分形和Markov随机场的纹理综合方法研究
3.
Texture Design of Fabric Crepe Effect Based on Typical Form- uniform Stochastic Web;
基于均匀随机网图形的织物绉效应纹理设计
4.
Experimental investigation of stochastic resonance in haptic texture rendering
利用随机共振提高纹理触觉真实感的实验研究
5.
The Research of Wood Surface Texture Classification Based on MRF;
基于马尔可夫随机场的木材表面纹理分类方法的研究
6.
The Research and Implementation of Still Nontextural Images Inpainting Based on GMRF Model
基于马尔可夫随机场的非纹理图像修补技术研究
7.
Fingerprint-Based Random Sequence Generator
基于人体指纹特征的随机序列发生器
8.
Novel Arithmetic of Fatigue Crack Growth under Random Loading
随机荷载作用下疲劳裂纹扩展新算法
9.
Study on random wave force spectrum and structural fatigue cracking propagation
随机波浪力谱及结构件裂纹扩展研究
10.
Randomization analysis of the thermal-mechanical crack growth
温度/机械载荷作用下裂纹扩展的随机化分析
11.
stochastic learning theory
随机学习理论 随机学习理论
12.
Random Forest and Its Application in Chromatographic Fingerprints
随机森林及其在色谱指纹中的应用研究
13.
Probability analysis of random crack core evolvement in unidirectional composites
单向复合材料随机裂纹核扩展过程概率分析
14.
Along with the ceramic tile species increasing, the surface texture also is more and more abundant.
随着瓷砖品种的增多,表面纹理也越来越丰富。
15.
With the single random factor assumption, the stochastic DEA problems can be solved via the method of chance constrained programming and the goal programming theory.
运用随机规划原理 ,可求解随机 DEA问题 .
16.
Strassen's Invariance Principle for Random Walk in Random Environment
随机环境中随机游动的Strassen不变原理
17.
ON THE FORMATION MECHANISM OF INTERNAL AND SURFACE CRACKS OF CONTINUOUSLY CAST SIABS
连铸板坯内部裂纹和表面裂纹的形成机理
18.
Study on Self-Blunting of Crack and Its Mechanism in Smart Concrete;
机敏混凝土裂纹自钝化及其机理研究