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1.
The Research of Image-based Rendering for Rendering of Virtual Scene;
虚拟场景绘制中基于图像绘制方法的研究
2.
Research of Realistic Virtual Scene Rendering Based on MultiGen;
基于MultiGen的真实感虚拟场景绘制研究
3.
Illumination Consistency of Hybrid Scene Rendering
混合场景绘制的光照一致性研究(英文)
4.
Research on Rendering Techniques of Synthetic Scenes Using Depth-Panoramic Video;
基于深度全景视频的虚拟场景绘制技术研究
5.
Investigation on the Key Technology of Virtual Scene Rendering Based on Image;
基于图像的虚拟场景绘制关键技术研究
6.
Investigation of Virtual Scene Rendering Techniques Based on Geometry and Image Combination;
基于几何与图像结合的虚拟场景绘制技术研究
7.
Research on the Rendering Technology of Virtual Scene Based on Real-time Terrain;
基于实时地形的虚拟场景绘制技术研究
8.
Research on GPU-Based Large-Scale Terrain Rendering;
基于GPU的大规模地形场景绘制关键技术研究
9.
Research of Virtual Environment Rendering Based on Image and Geometry;
基于图形和图像的虚拟场景绘制技术研究
10.
Illumination Representing and the Application in Scene Rendering Using Spherical Harmonics;
基于SH的光照表示及其在场景绘制中的应用
11.
Research on Texture Synthesis for Large-scale Scene Rendering;
大规模场景绘制中的纹理合成技术研究
12.
Stereo Vision Based 3D Reconstruction and Rendering;
基于立体视觉的三维场景重建与绘制
13.
Rendering forest scenes in real-time based on pen-and-ink style
森林场景的钢笔风格化实时绘制技术
14.
The Research and Implementation of Real-time Rendering Techniques in Distributed Virtual Scene;
分布式虚拟场景实时绘制技术的研究与实现
15.
Study on Acceleration Technique of Rendering for Large-scale Terrain Environments;
大规模室外地形场景加速绘制技术研究
16.
Study of Real-Time Rendering in Complex Virtual Environment;
虚拟场景中实时图形绘制关键技术研究
17.
Interactive Cluster-Based Parallel Rendering System for Large Datasets;
基于集群的大规模场景的交互并行绘制
18.
Realistic Rendering of 3D Terrain Scenes Based on Fractal Theory;
基于分形理论的地形场景实时真实感绘制