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1.
Research and Implement of Editor System Based on Three-Dimensional Rendering Engine
基于三维渲染引擎编辑系统的研究与实现
2.
Research on Scene Rendering Technology of 3D Game Rendering Engine Based on LOD
基于LOD的三维游戏渲染引擎场景绘制技术的研究
3.
An Optimized OGRE 3D Render Engine Based by Multi-Core Platform;
基于多核平台优化的OGRE 3D渲染引擎
4.
Design and Realization of 3D Graphic Rendering Engine
3D游戏图形渲染引擎的设计与实现
5.
Research and Implementation of a Rendering System in 3D Game Engine Based on DirectX9;
基于DirectX9的3D游戏引擎渲染系统的研究与实现
6.
The Research and Implement of Scene Rendering Techniques in 3D Game Engines;
3D游戏引擎场景渲染技术的研究与实现
7.
Design and Optimization of Game Background Rendering Engine for Mobile Phone Based on J2ME
基于J2ME手机游戏的背景引擎渲染设计与优化
8.
Terrain Render Based on ROAM in 3D Urban Reconstruction;
三维城市重建中基于ROAM的地形渲染
9.
Real-time Rendering of Gas Phenomena in 3D Virtual Urban Environment;
三维虚拟城市环境中的实时气体渲染
10.
Chinese Ink-Wash Painting Styled Rendering of 3D Models;
中国水墨画效果的三维渲染技术研究
11.
Distributed Rendering Based Web Service;
基于Web Service的分布式三维渲染
12.
Research on Rendering Workflow in the Industrial Process for 3D Animation Production
三维动画制作的产业化渲染流程研究
13.
As I mentioned earlier, we've been pursuing several parallel avenues of investigation with our render engine technology.
在我们提到初期时。我们过去处理追踪和调查我们的渲染引擎。
14.
Research and Implementation on Technique of Rendering for Large-scale Outdoor Scene in 3D Game Engine;
3D游戏引擎中的室外大场景渲染技术研究与实现
15.
The Research and Implement of Large Scale Scene Rendering Techniques in 3D Game Engines;
3D游戏引擎中大规模室外场景渲染技术的研究与实现
16.
Design and Realization of MVC View Layer Render Engine Based on Xml and J2EE Architecture;
基于XML和J2EE架构的MVC视图层渲染引擎的设计与实现
17.
Study on the Framework and Implementation Method of Real-time Infrared Scene Simulation Based on Rendering Engine
基于渲染引擎的实时红外场景仿真框架及实现方法研究
18.
Research of Physics Engine Key Techniques in 3D Game Engine;
三维游戏引擎中物理引擎关键技术的研究