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1.
Available Approach for Boost up Battle Effectiveness--Virtual War;
增强战斗力的有效途径——虚拟战争
2.
A Crowd Behavior Model in Global War Space
虚拟战争空间中大规模群体行为模型设计
3.
Virtual Organization: The Competition Strategy of Constructing Newspaper Supply Chain;
虚拟组织:建构报业供应链竞争战略
4.
Text Interpretation:An Imagined Global War of 2010 Proposed by S.P. Huntington;
文本解读:亨廷顿虚拟“2010年全球战争”
5.
Strategic Behavior Relationship in Core Competitive Mechanism of Virtual Enterprise;
虚拟企业核心竞争机制中的战略行为关系
6.
Virtual Strategic Alliances of Small-Medium-Sized Enterpries for Sustainable Competitive Advantages;
中小企业获取持续竞争优势的虚拟战略联盟
7.
war, hypocrisy, chicanery,
战争、虚伪、诈骗、
8.
Some big games support Linux, like Enemy Territory: Quake Wars and Unreal Tournament 3
一些著名游戏支持Linux,像敌占区:雷神战争和虚拟竞技场3。
9.
On the Competitive Cooperation and Comparison of Firm Networks--Takeing strategic alliance and virtual enterprise as example
企业网络的竞争合作性及其比较——以战略联盟与虚拟企业为例
10.
Simulation of Rain and Snow in Virtual Battle Based on VEGA
基于VEGA的虚拟战场中雨雪特效模拟
11.
The Virtual Cooperative Campaign Training System for Tactics Missile
战术导弹虚拟协同作战训练系统研究
12.
Fictitious Management: the Strategy Selection which Forestry Enterprise Takes Part in the Economy Globalization--Studies on the management innovation of forestry enterprises (3rd);
虚拟经营:林业企业参与全球化竞争的战略选择——林业企业管理创新研究之三
13.
The Identification Research on the Core Commence of Member Corporations in ZE;
虚拟企业成员核心竞争力的识别研究
14.
Building up the Competitiveness of Virtual Operation;
建立核心竞争力 实施虚拟企业运作
15.
ON Some Disputed Issues about the English Subjunctive Mood;
试论英语中有关虚拟语气的一些争议
16.
A Model Research on Strategic Partner Selection of Virtual Enterprise;
虚拟企业战略合作伙伴选择模型研究
17.
The Design of OpenGL-Based Battlefield Environment;
基于OpenGL的虚拟战场环境构建
18.
Discussion on virtual marketing tactic mode of the commercial bank in our country;
论我国商业银行的虚拟营销战略模式