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1.
Research on Pre-computation and Sampling Based Real-time Realistic Image Rendering Technology;
基于预计算及采样的实时高真实感图像绘制技术研究
2.
Study on Non-photorealistic Rendering Theory and Method of Artistic Style Image;
艺术风格图像的非真实感绘制理论与方法研究
3.
Realistic Image Rendering System Based on the Photon Mapping and Application Research in Participating Media;
基于光子映射图真实感图像生成系统及参与介质绘制研究
4.
The Applacation of Path-reuse in Generation of Photo-realistic Images;
光径复用在真实感图形绘制中的应用
5.
Research on Image Space Based Real-time and Realistic Caustics Rendering
基于图像空间的焦散实时逼真绘制算法研究
6.
Non-Photorealistic Rendering Techniques Based on Programmable Graphics Hardware;
基于可编程图形硬件的非真实感绘制(NPR)技术
7.
A realistic images generating algorithm based on discrete points;
一种基于离散点的真实感图形绘制算法
8.
Hybrid method for rendering scenes illuminated by daylight
日光照射场景真实感图形的混合绘制方法
9.
Realistic Real-time Shadow Rendering and GPU Acceleration
真实感实时阴影绘制及其GPU加速
10.
Volume Rendering of Abdominal Cavity and Interation Implementation Based on Visualization Toolkit
基于VTK的医学图像体绘制及交互实现
11.
Studies on Physically Based Realistic Rendering of Nature Phenomena;
基于物理模型的自然景物真实感绘制
12.
Research of Realistic Virtual Scene Rendering Based on MultiGen;
基于MultiGen的真实感虚拟场景绘制研究
13.
A Research of Non-Photorealistic Rendering Techniques on Mobile Devices;
移动设备上的非真实感绘制技术研究
14.
The Research on the GPU-based Non-photorealistic Volume Rendering
基于GPU的非真实感体绘制算法研究
15.
Realistic Water Surface Rendering Based on GPU
基于GPU编程的真实感水面模拟绘制
16.
The real-time rendering, the accelerative algorithm and the enhanced third dimension technology are comprehensively studied.
深入研究了虚拟场景中实时图形绘制与加速算法,以及增强真实感技术。
17.
Realistic Rendering of 3D Terrain Scenes Based on Fractal Theory;
基于分形理论的地形场景实时真实感绘制
18.
Real-Time Shadow Rendering Based on Non-Photorealistic Rendering Techniques
基于非真实感绘制技术的实时阴影渲染