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1.
Quasi-Physical Quasi-Human Algorithm for Protein Folding;
求解蛋白质折叠问题的拟物拟人算法
2.
A Quasi-physical and Quasi-human Algorithm for Protein Structure Prediction;
求解蛋白质结构预测问题的拟物拟人算法
3.
Pure Quasi-human Algorithms for Solving the Rectangle Packing Problem;
求解矩形packing问题的纯粹拟人算法
4.
Reconstruction of Virtual Human and Animated Algorithm;
虚拟人体模型的重构及动画算法研究
5.
Virtual Mannequin Establishment Based on Crust Algorithm
基于Crust算法的虚拟人台重建
6.
An Adaptive Genetic Algorithm Simulating Human Reproduction Mode
一种模拟人类繁育方式的自适应遗传算法
7.
Path Planning of Mobile Robot Based on Genetically Simulated Annealing Algorithm
基于遗传模拟退火算法的移动机器人路径规划
8.
People-crowd rendering inside virtual scene by image-based rendering algorithm using Motion Vector
虚拟场景中基于Motion Vector的人群图像绘制算法
9.
Multi-Agent Cooperative Manipulating Algorithm for Virtual Human’s Adaptive Behavior
虚拟人自适应行为的多Agent协调控制算法
10.
Curve Fitting Based on Hermite Algorithm
基于Hermite算法的曲线拟合
11.
Research on Virtual Eversion Arithmetic and Virtual Rotation Arithmetic of Colon
结肠虚拟外翻快速算法和虚拟旋转算法研究
12.
Convergent Characteristic and Development of Quasi-Newton Algorithm;
拟牛顿算法的收敛特性及算法的拓广
13.
Quasi-simulated annealing algorithm for protfolio problem;
求解证券组合问题的拟模拟退火算法
14.
A person who defines problems and develops algorithms and procedures for their solution.
确定问题,并为问题的求解拟定算法及求解过程的人员。
15.
Study on Trajectory Planning Algorithms for Robots and Their Projective Implementations under Virtual Environment;
机器人轨迹规划算法及其在虚拟环境下的投射式实现研究
16.
Study on Adaptive Genetic Algorithms Based on Simulated Annealing for the Inverse Kinematics of the Manipulator;
机器人逆运动学的模拟退火自适应遗传算法研究
17.
Application of Computer Simulation to Study of Ethnology and Anthropology;
计算机模拟方法在民族学与人类学研究中的应用
18.
A Study of Generation of 3D Human Face Model and Its Implementation Based on Second Life Virtual Environment
基于Second Life虚拟环境的三维人脸自动生成算法的研究与实现